I’ve made a massive update to the Color Management article I posted about a month ago, now it spans a whopping 8 pages.
The article is expanded with a full color managed workflow for LightWave 3D with display proofing, a generic color managed workflow for all other 3D applications that lacks full color management. A linear gamma corrected workflow for modo and LightWave 3D. Color managed workflows for Photoshop and After Effects as well as a section on monitor calibration and profiling with a Spyder 3 Elite.
I originally wrote the article focused on how to deal with a wide gamut display and 3D renderings, as I was suffering from bad oversaturation problems since I got my wide gamut display. But after I had published it I continued researching the subject and returned to the article last week and kept expanding upon it, and it took life of its own and grew page by page…
- Display Calibration and Profiling
- Photoshop Color Management Setup
- Color Manage 3D Renders in Photoshop
- The Linear Workflow
- Render Display Soft Proofing
- Compositing and Editing
- More Applications and Conclusion
Enjoy and cheers!