Announcements

Announcements of important news, milestones or events in my CG life.

Let’s Make a Ninja Film!

Get ready to meet the world’s smallest and most resourceful mercenary for hire!

Little Ninja
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Camera Rig Update

Just a quick note, I’ve just released a minor update to my Film Camera Rig for LightWave 3D. In short, I’ve added a new control to release the camera’s focal point into world coordinate space and also organized the schematic view of the rig. Follow the link below to the original post and read the…

Camera Rig Schematic
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A personal experiment of mine where I’ll try to make the time for a quick daily ZBrush doodle over the next weeks. My doodling rules: 60 minutes // from scratch // no references // no shirts // no shoes. See you at my Vimeo doodling channel.

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My flash based Turntable Viewer is now an open source project.

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I’m doing some maintenance work on the site in the coming weeks when time permits.

Primarily to merge this journal with a film production site of mine to consolidate my film site with my personal site. Things might look a bit strange around here for some time while I hammer out the last pieces to bring my film project here.

All My LScripts are Open Sourced

Today I uploaded the source codes for all versions of all my released LScript plugins for LightWave 3D to Google Code. I’ve been wanting to do that for some time so others can study and learn from my scripts, as well as increasing the reliability to use them in production as they can be tweaked…

Open Source Initiative Logo
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Transfer By UV Released

A short post, quick heads up. I just released Transfer By UV, a variation of the recently released Conform By UV Lee Perry-Smith and I put together. We had already talked about getting more data pushed between meshes this way, and when also Timothy Albee asked if Weight Map transfers could be added to the…

Transfer By UV
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Conform By UV Video Tutorial

Lee Perry-Smith (Infinite Realities) has made a really nice mini video tutorial running for around 25 minutes demonstrating the usage of Conform By UV. Lee talks about the different modes, showing how and when to use it and runs through some practical examples with a few character models. Lots of good information if you’re interested…

Conform By UV Video Tutorial
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Conform By UV Released

Here’s another release available for download. Conform By UV is a plugin that I’ve developed together with Lee Perry-Smith who came up with all the ideas and also contributed with the logo and testing. The concept behind this LightWave 3D modeler addition is to be able to use a base mesh and conform it to…

Conform By UV
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Render Presets Plugin for LightWave 3D

I just released Render Presets, another free plugin for LightWave 3D, which lets you manage a library of common rendering related settings to quickly organize, apply or switch between them. This started out as a script I wrote a long time ago when I worked with a project where I constantly needed to change between…

Render Presets for LightWave 3D
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