CG Projects

Work in progress, behind the scenes and final renders of my characters, creatures, environments and other projects.

ZBrush Retopology and Adaptive Skin Holes

I ran into a weird problem today when I was creating a new topology for a character in ZBrush. I had roughly blocked out a sculpt, the image to the right, from a ZSphere armature to get the proportions and overall shapes for the character I was working on in place. I came to the…

Illustrates holes in the adaptive skin
Read full entry

Getting Things Done

If you’re a productivity junkie like me you might find this post interesting, unless you mind me rambling a bit about GTD:ing my life. And a new, but it’s old, image posted as well…

The Inkeeper
Read full entry

Space Marine Concept Art

Here we go again, a very long time has passed without me setting aside time for entries. Anyway, I’ve just delivered my last project for the week, so I decided to take few days and work with personal projects, which also is an excellent opportunity for me to get my journal going again. I’ve been…

Space Marine Concept Art
Read full entry

Dinochicken with Modo 401

Just another quick entry with something until I get time to update my portfolio. Here is a CG illustration of a dinochicken, chickenosaur or whatever to call it – I did a few weeks back with modo 401 for the latest issue of the magazine Filter (issue 10, October & November 2009) currently on sale…

In an eggbox
Read full entry

The Skopa Chair for Magasinet Filter

It’s been kinda quiet in my journal for a while – as I’ve been very busy with some long term projects. I’m really looking forward to when I’ll be able to start publishing content from them. Anyway, to break the silence, as I do a few smaller gigs now and then, here’s a 3D illustration…

The Skopa Chair - Rendered from the front.
Read full entry

Elly Has Left the Building, Final Render and Breakdown

Alright, it was time to wrap this baby up. I could go on and on to keep detailing and refining her, but I felt I’d reached the point where I’d accomplished what I wanted with this project, mainly researching some new techniques for my workflow and touch some base with FiberFX in 9.6. The final…

Elly - Final Render
Read full entry

Fifth and Final WIP of Elly

Here’s another update of this CG model, I spent some time with her last night. I modeled a new earpiece for her, fixed the clothing to make them a bit more fitting for her and also did some final tweaks to the skin texture and shading, which I am pretty happy with now. But the…

Fifth WIP of Elly (Click to enlarge)
Read full entry

Fourth WIP of the Elly Model

Here’s a quick update to the character I worked with last week. I have been really busy, with work and also updating artstorm.net with some improved design and new features (like the turntable function), so I haven’t had time to pick her up for work again until yesterday, where I got some more things done…

Click to enlarge
Read full entry

Skin and Hair Updates on Elly + Bonus FiberFX Script

I had some time tonight to make a few small updates to Elly. It’s getting closer to completion. Here’s the latest render test, the hair definitely needs more work… I didn’t have so much time to work with this tonight, but since yesterday I have done a few things anyway. I cleaned up some more…

Todays update of Elly, added first draft of Hair.
Read full entry

Resurrected Female Model – Painted and Shaded

Okay, a few hours has passed since my earlier post and it’s time for me to call it a night. Naturally I couldn’t completely finish her in this amount of time, as it’s quite a tedious task creating a detailed CG character. But I came pretty far though. I more or less completed painting the…

Second WIP of Elly
Read full entry