A short post, quick heads up. I just released Transfer By UV, a variation of the recently released Conform By UV Lee Perry-Smith and I put together.
We had already talked about getting more data pushed between meshes this way, and when also Timothy Albee asked if Weight Map transfers could be added to the Conform tool, I made a branch with this variation.
As it was something I already had in mind, and it wasn’t that much work to change a few things to copy vertex maps instead of conforming the geometry after the matching has been processed, the transfer version was alive in a few hours. Sunday fun! This first iteration can transfer Weights, Morphs and Selection Sets by matching the UV layout. Feel free to get the tool if this is something you’d find useful.