Texturing
Tag archive
Fifth and Final WIP of Elly
Here’s another update of this CG model, I spent some time with her last night. I modeled a new earpiece for her, fixed the clothing to make them a bit more fitting for her and also did some final tweaks to the skin texture and shading, which I am pretty happy with now. But the…
Fourth WIP of the Elly Model
Here’s a quick update to the character I worked with last week. I have been really busy, with work and also updating artstorm.net with some improved design and new features (like the turntable function), so I haven’t had time to pick her up for work again until yesterday, where I got some more things done…
Skin and Hair Updates on Elly + Bonus FiberFX Script
I had some time tonight to make a few small updates to Elly. It’s getting closer to completion. Here’s the latest render test, the hair definitely needs more work… I didn’t have so much time to work with this tonight, but since yesterday I have done a few things anyway. I cleaned up some more…
Resurrected Female Model – Painted and Shaded
Okay, a few hours has passed since my earlier post and it’s time for me to call it a night. Naturally I couldn’t completely finish her in this amount of time, as it’s quite a tedious task creating a detailed CG character. But I came pretty far though. I more or less completed painting the…
Speed Doodling Session – Male Bust
Alright, time to post another speed doodle, I’ll keep these babies coming until I’m completely satisfied with my speed vs quality before moving on to make complete character projects with the new techniques I am developing for myself. This is approximately a 4 hour sculpt from the first drawn ZSphere in ZBrush until the final…
A New Female Head – Speed Doodling Session
I took a few hours tonight and had another speed doodling session. I worked from my imagination with this one, with a goal set to as fast as possible get a decent looking character. I really need to get a speedy workflow in modeling characters for some of my upcoming projects, so I’ll probably make…
Innkeeper: The Texture Game is on
At last, here’s a new update of my innkeeper character. Again, it took a little longer than I had expected since my last update, but I’ve had a few commissioned pieces of work that have come in between. Believe it or not, but they take precedence over my personal projects. Anyway, today I got back…
Destrachan – First Pass of Painting
Just a quick update, I’ve done the first pass of painting on the little guy, so I just wanted to post a progress image. It’s getting decent, but I need one more session to work on him before I am happy with the textures and shading. I have done all painting of the skin texture…
Destrachan – Made a Decent UV Map
When I was halfway through the sculpting phase I decided to improve my UV Layout for my darling. Originally I had settled on letting ZBrush create the UV map for me, using GUV tiles. But then I thought Nah, they don’t look very pretty. ZBrush GUV tiles does create a very nice distortion free UV…
And We Have Shading
Here’s a quick update of my progress with this female character since yesterday. I finalized the facial features tonight, and started working on the shading and textures. Here’s my current state of her. I’ve finished the eyes and textured them. I’ve also started paint the textures for the skin. There is still some more work…