CG

Tag archive

Chupacabra – Rendered Update

A small update on the doodle I posted earlier today. I wasn’t completely happy with the look I got from the default rendering settings in ZBrush, so I spent some time reading up on the different settings and how they worked. So I just wanted to post a new version of this doodle with some…

Chupacabra - Rendered Version
Read full entry

Chupacabra ZBrush Doodle

I’ve continued my explorations into the ZBrush universe and this is what popped out. I love the freedom to just mindlessly sculpt in this application. Hope you enjoy it. I’ve been into improving my ZBrush skills for about a week now I can say this software is truly amazing and will for sure improve my…

Chupacabra ZBrush doodle
Read full entry

A Fantasy Creature ZBrush Doodle

I’ve continued my exploration within ZBrush 3, and had a one hour doodling session today (I haven’t forgot about my other projects, updates will come shortly on those as well). But I am really falling in love with the intuitive way of working in ZBrush so I will continue investing time to really get confident…

Fantasy Creature doodling in ZBrush
Read full entry

Some Prehistoric Doodling

As ZBrush 3 was recently released, I’ve finally started taking the time needed to fully learn this lovely piece of software. Lot’s of more things for me to explore in this package, but I am getting there. Here is a doodle I made this morning just after I woke up while drinking my morning coffee….

Prehistoric Creature Doodle
Read full entry

Cleaning Out My 3D Closet

Time for another blog entry from me. I was taken out of business for a while after going through dental surgery. Nothing I can recommend. Huhuhu! Anyway, I will continue posting on the projects I’ve been working on lately, and probably have one or two of them finished during the next week. But today I…

Characters in Progress
Read full entry

ZBrush 3 is Here!

The development phase has been going on for years and what originally was supposed to be ZBrush 2.5 now finally hit the streets as a more significant upgrade, and got the 3.0 extension instead. Pixologic has worked hard on this update and it has been well worth the wait! Woohoo! I just got my upgrade…

ZBrush 3 Logo
Read full entry

And We Have Shading

Here’s a quick update of my progress with this female character since yesterday. I finalized the facial features tonight, and started working on the shading and textures. Here’s my current state of her. I’ve finished the eyes and textured them. I’ve also started paint the textures for the skin. There is still some more work…

Katana - Work in Progress 4 - Render
Read full entry

Cooking Fibers Resulted in a World of Hair

Alright, this piece has continued to progress. I’ve mostly concentrated on the head since the last update. I have tweaked the mouth and eyes a bit more and also finished the ears and attached them to the skull. I still have some finer adjustments left to do on the facial area before I am completely…

Katana - Work in Progress 3 - Render
Read full entry

Looping in the Face on Katana

I had some other business to take care of, so I had a break for a few days from this piece. Tonight I got back to her again though, and I have made some more progress to her since the last post. I’ve spend this night working on the facial structure, and have been focusing…

Katana - Work in Progress 2 Wire
Read full entry

Katana, New Female Character Started

I’ve begun working on a new character today. I have a pretty good idea where I’ll take her and how the final image shall look. This will end up as a single still only. I’ve focused a great deal on edgeloop modeling on this one, to finetune my skills in that area. The topology of…

Katana - Work in Progress 1
Read full entry