Sculpting
Tag archive
ZSketch in ZBrush 3.5
I finally had some time to play around a bit with the recently released version 3.5 of my favorite application, ZBrush. The new sketch spheres in the ZSketch mode is really interesting, and as usual with ZBrush – brilliantly fun to work with. Just a quick ZSketch i doodled together while exploring this new tool….
ZBrush Head Sculpt Doodle
Here’s a quickie. I couldn’t sleep tonight, so I spent some time messing around in ZBrush. I’ve doodled for an hour or two, no references used – just having some fun while trying to sculpt a decent head from a couple of ZSpheres. The neck, what to say, looooong… Well, now I guess I’ll catch…
Male Sculpt – ZBrush Doodling
Just another quick sculpting doodle… I had some time to kill today while waiting for renders to finish, and it has been some time since I had a doodle session, so I sketched around in ZBrush for a while and created this character. Nothing special, I just wanted to brush up a bit on male…
Speed Doodling Session – Male Bust
Alright, time to post another speed doodle, I’ll keep these babies coming until I’m completely satisfied with my speed vs quality before moving on to make complete character projects with the new techniques I am developing for myself. This is approximately a 4 hour sculpt from the first drawn ZSphere in ZBrush until the final…
A New Female Head – Speed Doodling Session
I took a few hours tonight and had another speed doodling session. I worked from my imagination with this one, with a goal set to as fast as possible get a decent looking character. I really need to get a speedy workflow in modeling characters for some of my upcoming projects, so I’ll probably make…
Female Head – Speed Sculpting Doodle
A 3 hour speed sculpting. I haven’t used ZBrush for a while, so I doodled around in it for a few hours today, to get the groove back. The image below is the result of a couple of zspheres and then just playing around, sculpting out the basics for the female form. I wasn’t going…
Goblin – Revisit
The summer is here, and I’ll have at least a month of free time, getting some things of the ground. To get my juices flowing I decided to finish some old projects that’s been sitting lonely for a long time, and by that be able to soon send a bunch of files to my archive…
A Small Innkeeper Update
I just wanted to post a small update. I’ve had a very busy week so far, so there haven’t been so much time to work with this guy. But the modeling is starting to get in place. I need one more session with him and then the modeling should be more or less finished. I…
New Character Started – The Innkeeper
I have another new project in the pipeline. A personal project where I want to perfect some techniques of mine. Mainly in creating lots of details in the models while keeping the polygons to a very low amount. But also to some extent texture painting. So here is the first quick draft of a character…
Destrachan – Sculpting is Finished
As Siggraph is this week, most companies in the industry have new exciting things to present or release. And yesterday was definitely Christmas for me. I was like a kid in a candy store with all the new toys I got. ZBrush 3.1 (Outstanding update!), Vue 6.5 and LightWave 9.3. So I kept myself pretty…