Tag archive

ZBrush Retopology and Adaptive Skin Holes

I ran into a weird problem today when I was creating a new topology for a character in ZBrush. I had roughly blocked out a sculpt, the image to the right, from a ZSphere armature to get the proportions and overall shapes for the character I was working on in place. I came to the…

Illustrates holes in the adaptive skin
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Smoking Guy with a Hat

Here is a collection of images from a character sculpting session I had tonight. All images are screengrabs of the ZBrush canvas with some post processing done in Photoshop. I sculpted this guy from a bunch of ZSpheres without a determined destination. I didn’t use any references this time but let the character design come…

Smoking guy with a hat
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The ZBrush Sculpting Experiment is Over!

After having sculpted heads in ZBrush for about 24 hours my project “I am Johan’s Sculpted Doodles” have reached the end. It did yield some interesting results though to analyze.

Comparisation of two head sculptures
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Sculpt in the Night

Here’s a quick and rough ZBrush sketch I made late, very late, last night just before hitting the sack.

Head sculpt with contrast
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Lucky Thirteen

This was another hour of doodling where I had pure fun and did not really want it to end when the alarm went off. Maybe it’s time…

Head sculpture with beard and beanie
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Flooding with Number 10

I am not going to flood my own journal with these doodles, but I had some real fun with this one, I even broke my own rule and gave it a few more minutes than I’m allowed to.

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How to Sculpt Your Dragon

… in 60 minutes. This is the 8th session of my “I Am Johan’s Sculpted Doodles” summer experiment.

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Sculpting Session #04

The fourth session of my summer experiment, “I Am Johan’s Sculpted Doodles”. My doodling rules are: 60 minutes // from scratch // no references // no shirts // no shoes.

Sculpt of a Male Head
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A personal experiment of mine where I’ll try to make the time for a quick daily ZBrush doodle over the next weeks. My doodling rules: 60 minutes // from scratch // no references // no shirts // no shoes. See you at my Vimeo doodling channel.

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ZBrush 3.5 R3 – Hard Surface Doodles

Weekend, and I found some time to explore ZBrush 3.5 R3 which was released last week. I’ve spent a few hours playing around with the new polish, trim and planar brushes for hard surface sculpting. I can’t help continue falling deeper and deeper in love with this application, the new brushes are really awesome. I…

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