Development

Tag archive

LScripting on the iPad

LightWave 3D LScript development on the iPad.

LScript on the iPad in Textastic
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LScript Package for Sublime Text

My LightWave 3D LScript Package for Sublime Text 2 is now available at GitHub with features like syntax highlighting, auto completion, templates, snippets and comment toggling.

Screenshot of Sublime Text
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Film Production Tracker

A very common reason why film productions like mine fails is the lack of organization combined with a miscalculation of the huge scope making an animated film actually is. To fight that ending of my film, I’m making sure that I’m running a tight ship from the very beginning and I’ve been very careful to…

Film Production Tracker Screenshot
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My flash based Turntable Viewer is now an open source project.

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All My LScripts are Open Sourced

Today I uploaded the source codes for all versions of all my released LScript plugins for LightWave 3D to Google Code. I’ve been wanting to do that for some time so others can study and learn from my scripts, as well as increasing the reliability to use them in production as they can be tweaked…

Open Source Initiative Logo
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Transfer By UV Released

A short post, quick heads up. I just released Transfer By UV, a variation of the recently released Conform By UV Lee Perry-Smith and I put together. We had already talked about getting more data pushed between meshes this way, and when also Timothy Albee asked if Weight Map transfers could be added to the…

Transfer By UV
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Conform By UV Released

Here’s another release available for download. Conform By UV is a plugin that I’ve developed together with Lee Perry-Smith who came up with all the ideas and also contributed with the logo and testing. The concept behind this LightWave 3D modeler addition is to be able to use a base mesh and conform it to…

Conform By UV
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Render Presets Plugin for LightWave 3D

I just released Render Presets, another free plugin for LightWave 3D, which lets you manage a library of common rendering related settings to quickly organize, apply or switch between them. This started out as a script I wrote a long time ago when I worked with a project where I constantly needed to change between…

Render Presets for LightWave 3D
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Modo 401 Script: Export Selected To OBJ

I just released a small Python script for modo to export the selected layer(s) to an OBJ file. There were a few layer to OBJ scripts available for modo but none that worked like I wanted or properly with modo 401. I needed this functionality badly right now to bring layers out as separate OBJ…

modo 401
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Hair Guides Styling – ASE Spline Importer for LightWave 3D

LightWave 3D has some excellent rendering options for hair. We have the native FiberFX as well as the Sasquatch plugin from Worley Labs. Unfortunately the actual creation and styling of hair guides is still a bit cumbersome in LightWave, which is a shame really as the quality of the renders can be of outstanding quality….

ASE Spline Import v1.1
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