Here is a collection of images from a character sculpting session I had tonight.
All images are screengrabs of the ZBrush canvas with some post processing done in Photoshop.
I sculpted this guy from a bunch of ZSpheres without a determined destination. I didn’t use any references this time but let the character design come to me as I went along. That’s one thing I really love about ZBrush, the freedom to just let the juices flow. I GoZ:ed into modo a few times for geometry additions, new SubTool basemeshes and clean ups.
Cheers!
Really very great work… Awesome….. You rock!!!
So nice . . .
I hope i can learn much more from you.. . . . . :)
Brahma Narayan Sharma
Wow………
it’s an awesome high detailed work
I would also like to do more detailed work as you have done
Amazing work! I was checking on the availability
of the domain name artstorm.com.
You do very good work!
So0o0ppeerrbbb !~~!!
Amazziinngg !!
Speechless work …
You are so freakin amazing!
This is inspiring and beyond!
Completely love it!
Sincerely.
Aspiring Professional 3D Environment Artist :)