LightWave 3D
Tag archive
Ninja: Resurrection
Just a quickie, here is an old darling of mine which I recently resurrected… Fear his wrath! This character was like 90% finished back in 2004 for a SpinQuad challenge / thing, which I never had the time to complete. I’ve been cleaning up my old folders and content directories, getting rid of old crap…
Life Signs… Status Updates…
There has been some unhealthy long periods of silence between my posts lately. The usual reason, commissioned work has kept me a busy bee. CG artists need to make a living as well – bills, bills and bills – unfortunately. Some of my paid gigs are interesting and challenging though – gives me opportunities to…
Symmetry Correction Plugin for LightWave
Long time, no post. Things are cooking though. Busy busy. Anyway, I thought I should post a little freebie I coded recently. I’ve acquired a few new computers (Workstation, rendering slaves) and have made the switch to Vista x64 as well as LightWave x64 for 64-bit Windows. Fortunately most of the plugins I rely on…
The Pod Bay in 3D World Issue 97
3D World issue 97 (December 2007) just went on sale, and I am delighted to have my The Pod Bay image published in this issue. The Pod Bay was my contribution for the Vue 3D Environment Competition 2007 and ended up in the 3rd place. 3D World Magazine runs a print of the winning images…
Innkeeper: Now the Fun Can Begin!
I had some time tonight to continue working with this guy, so I finished up the modeling process of this project. Now the fun can begin! Since the last post, I’ve made tweaks all over the character, but I’ve mainly focused on the face to make him look a bit more interesting. Also for these…
Another Innkeeper Session
Here is a few updated images of the progress of my Innkeeper character. I didn’t have time to work with him until today again. But now he is starting to come together after this session. I’ve got rid of the strange pointy belly and added some more volume to it as well as some fat…
A Small Innkeeper Update
I just wanted to post a small update. I’ve had a very busy week so far, so there haven’t been so much time to work with this guy. But the modeling is starting to get in place. I need one more session with him and then the modeling should be more or less finished. I…
New Character Started – The Innkeeper
I have another new project in the pipeline. A personal project where I want to perfect some techniques of mine. Mainly in creating lots of details in the models while keeping the polygons to a very low amount. But also to some extent texture painting. So here is the first quick draft of a character…
Destrachan – Painted and Rigged
Here we go. I finished painting my little guy in ZBrush the other day. So here is the final result rendered in LightWave 3D. When I was at it, I also created an animation rig for him. So I can pose and animate him. Nothing fancy but all the basic controls needed are there. Some…
Destrachan – First Pass of Painting
Just a quick update, I’ve done the first pass of painting on the little guy, so I just wanted to post a progress image. It’s getting decent, but I need one more session to work on him before I am happy with the textures and shading. I have done all painting of the skin texture…