How to Sculpt Your Dragon

… in 60 minutes. This is the 8th session of my “I Am Johan’s Sculpted Doodles” summer experiment.

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Sculpting Session #04

The fourth session of my summer experiment, “I Am Johan’s Sculpted Doodles”. My doodling rules are: 60 minutes // from scratch // no references // no shirts // no shoes.

Sculpt of a Male Head
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A personal experiment of mine where I’ll try to make the time for a quick daily ZBrush doodle over the next weeks. My doodling rules: 60 minutes // from scratch // no references // no shirts // no shoes. See you at my Vimeo doodling channel.

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Almost There…

I simply adore the iPad version of Celtx. It has made my life so much easier. Actually a lot of apps has made my life easier in the last months, not only for screenwriting, how did I manage before the iPad?

Celtx on iPad
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My flash based Turntable Viewer is now an open source project.

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Update: The party is over, the Dare to Share Challenge has reached the goal! The price is back to normal again.

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I’m doing some maintenance work on the site in the coming weeks when time permits.

Primarily to merge this journal with a film production site of mine to consolidate my film site with my personal site. Things might look a bit strange around here for some time while I hammer out the last pieces to bring my film project here.

All My LScripts are Open Sourced

Today I uploaded the source codes for all versions of all my released LScript plugins for LightWave 3D to Google Code. I’ve been wanting to do that for some time so others can study and learn from my scripts, as well as increasing the reliability to use them in production as they can be tweaked…

Open Source Initiative Logo
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Space Marine Concept Art

Here we go again, a very long time has passed without me setting aside time for entries. Anyway, I’ve just delivered my last project for the week, so I decided to take few days and work with personal projects, which also is an excellent opportunity for me to get my journal going again. I’ve been…

Space Marine Concept Art
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Transfer By UV Released

A short post, quick heads up. I just released Transfer By UV, a variation of the recently released Conform By UV Lee Perry-Smith and I put together. We had already talked about getting more data pushed between meshes this way, and when also Timothy Albee asked if Weight Map transfers could be added to the…

Transfer By UV
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