Tag archive

Lucky Thirteen

This was another hour of doodling where I had pure fun and did not really want it to end when the alarm went off. Maybe it’s time…

Head sculpture with beard and beanie
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Flooding with Number 10

I am not going to flood my own journal with these doodles, but I had some real fun with this one, I even broke my own rule and gave it a few more minutes than I’m allowed to.

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How to Sculpt Your Dragon

… in 60 minutes. This is the 8th session of my “I Am Johan’s Sculpted Doodles” summer experiment.

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Dinochicken with Modo 401

Just another quick entry with something until I get time to update my portfolio. Here is a CG illustration of a dinochicken, chickenosaur or whatever to call it – I did a few weeks back with modo 401 for the latest issue of the magazine Filter (issue 10, October & November 2009) currently on sale…

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ZSketch in ZBrush 3.5

I finally had some time to play around a bit with the recently released version 3.5 of my favorite application, ZBrush. The new sketch spheres in the ZSketch mode is really interesting, and as usual with ZBrush – brilliantly fun to work with. Just a quick ZSketch i doodled together while exploring this new tool….

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Goblin – Revisit

The summer is here, and I’ll have at least a month of free time, getting some things of the ground. To get my juices flowing I decided to finish some old projects that’s been sitting lonely for a long time, and by that be able to soon send a bunch of files to my archive…

The old Goblin project with some ZBrush doodling
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Destrachan – Painted and Rigged

Here we go. I finished painting my little guy in ZBrush the other day. So here is the final result rendered in LightWave 3D. When I was at it, I also created an animation rig for him. So I can pose and animate him. Nothing fancy but all the basic controls needed are there. Some…

Destrachan - Finished Model
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Destrachan – First Pass of Painting

Just a quick update, I’ve done the first pass of painting on the little guy, so I just wanted to post a progress image. It’s getting decent, but I need one more session to work on him before I am happy with the textures and shading. I have done all painting of the skin texture…

Destrachan - Work In Progress - Textures
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Destrachan – Sculpting is Finished

As Siggraph is this week, most companies in the industry have new exciting things to present or release. And yesterday was definitely Christmas for me. I was like a kid in a candy store with all the new toys I got. ZBrush 3.1 (Outstanding update!), Vue 6.5 and LightWave 9.3. So I kept myself pretty…

Destrachan - Work in Progress - Render3
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Destrachan – The Sculpting is Almost There

Let’s see, things are moving forward, so here is just a quick update. I’ve been working on finetuning my sculpting and get some finer details in place. Here is a render of where I am at the moment. I made the render above in Modo by taking my low resolution base mesh and exporting a…

Destrachan - Work in Progress 4
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