Modeling

Tag archive

Quick update. Today I finished the modeling and rigging of all hard surface objects for the previsualization. Happy about that. Up for next week is the two character models I need.

I’ve also started using my asset system while finishing these models. Dogfooding! Progress tracking was implemented so I can keep logging as I go along. Continue reading »

TreeSketch 2 for iPad to LightWave 3D

The other day I downloaded the TreeSketch 2.0 app for iPad and I’ve just spent some time getting to know it. I’ve used my fair share of tree generating apps over the years. Vue, Onyx and X-Frog comes to mind as well as LightWave plugins like Tree/Leaves generator and DP_Verdure. While all of them good…

Weirdly shaped tree with yellow and red leaves
Read full entry

Conform By UV Video Tutorial

Lee Perry-Smith (Infinite Realities) has made a really nice mini video tutorial running for around 25 minutes demonstrating the usage of Conform By UV. Lee talks about the different modes, showing how and when to use it and runs through some practical examples with a few character models. Lots of good information if you’re interested…

Conform By UV Video Tutorial
Read full entry

LightWave 3D Video Tutorial – Using TrueArt’s EasySplit

A few days ago I got a question in relation to the article I posted some months back, tips to speed up the modeling workflow in LightWave, concerning the TrueArt’s plugins that I use. How I actually incorporate them in my workflow. So I thought it would be a nice idea to make a video…

Easysplit Tutorial
Read full entry

Fix Symmetry Plugin for LightWave 3D

Fix Symmetry is a LightWave 3D modeler script I wrote for my own personal use some time ago. I recently polished it a bit by giving it a decent GUI and some more options, so I could release it. I hope some of you might find the tool useful in your workflow. It’s a more…

Read full entry

LightWave 3D – A Great Speed Modeling Application

About a year ago, I wrote a post about customizing modeler, since then I’ve completely switched to a 64-bit environment and with LightWave 9.5 just released, it was about time for an updated version. LightWave 3D was once known as the fastest polygon and subdivision modeler on the market. The modeling workflow was considered one…

Read full entry

The Unofficial LightWave 3D Plugin Section

I’ve recently put up an unofficial plugin section on artstorm. I don’t really code anymore, and I don’t have any intentions to return or dig deeper into the world of coding either these days, as I am just to much in love with my 3D work. But I do from time to time write a…

Read full entry

Symmetry Correction Plugin for LightWave

Long time, no post. Things are cooking though. Busy busy. Anyway, I thought I should post a little freebie I coded recently. I’ve acquired a few new computers (Workstation, rendering slaves) and have made the switch to Vista x64 as well as LightWave x64 for 64-bit Windows. Fortunately most of the plugins I rely on…

Symm X Mirror
Read full entry

Innkeeper: Now the Fun Can Begin!

I had some time tonight to continue working with this guy, so I finished up the modeling process of this project. Now the fun can begin! Since the last post, I’ve made tweaks all over the character, but I’ve mainly focused on the face to make him look a bit more interesting. Also for these…

The Innkeeper - Work in Progress 4 - Hair
Read full entry

Another Innkeeper Session

Here is a few updated images of the progress of my Innkeeper character. I didn’t have time to work with him until today again. But now he is starting to come together after this session. I’ve got rid of the strange pointy belly and added some more volume to it as well as some fat…

Innkeeper - Work in Progress 3 - Left View
Read full entry