CG Projects

Work in progress, behind the scenes and final renders of my characters, creatures, environments and other projects.

ZBrush Retopology and Adaptive Skin Holes

I ran into a weird problem today when I was creating a new topology for a character in ZBrush. I had roughly blocked out a sculpt, the image to the right, from a ZSphere armature to get the proportions and overall shapes for the character I was working on in place. I came to the…

Illustrates holes in the adaptive skin
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Getting Things Done

If you’re a productivity junkie like me you might find this post interesting, unless you mind me rambling a bit about GTD:ing my life. And a new, but it’s old, image posted as well…

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Space Marine Concept Art

Here we go again, a very long time has passed without me setting aside time for entries. Anyway, I’ve just delivered my last project for the week, so I decided to take few days and work with personal projects, which also is an excellent opportunity for me to get my journal going again. I’ve been…

Space Marine Concept Art
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Dinochicken with Modo 401

Just another quick entry with something until I get time to update my portfolio. Here is a CG illustration of a dinochicken, chickenosaur or whatever to call it – I did a few weeks back with modo 401 for the latest issue of the magazine Filter (issue 10, October & November 2009) currently on sale…

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The Skopa Chair for Magasinet Filter

It’s been kinda quiet in my journal for a while – as I’ve been very busy with some long term projects. I’m really looking forward to when I’ll be able to start publishing content from them. Anyway, to break the silence, as I do a few smaller gigs now and then, here’s a 3D illustration…

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Elly Has Left the Building, Final Render and Breakdown

Alright, it was time to wrap this baby up. I could go on and on to keep detailing and refining her, but I felt I’d reached the point where I’d accomplished what I wanted with this project, mainly researching some new techniques for my workflow and touch some base with FiberFX in 9.6. The final…

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Fifth and Final WIP of Elly

Here’s another update of this CG model, I spent some time with her last night. I modeled a new earpiece for her, fixed the clothing to make them a bit more fitting for her and also did some final tweaks to the skin texture and shading, which I am pretty happy with now. But the…

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Fourth WIP of the Elly Model

Here’s a quick update to the character I worked with last week. I have been really busy, with work and also updating artstorm.net with some improved design and new features (like the turntable function), so I haven’t had time to pick her up for work again until yesterday, where I got some more things done…

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Skin and Hair Updates on Elly + Bonus FiberFX Script

I had some time tonight to make a few small updates to Elly. It’s getting closer to completion. Here’s the latest render test, the hair definitely needs more work… I didn’t have so much time to work with this tonight, but since yesterday I have done a few things anyway. I cleaned up some more…

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Resurrected Female Model – Painted and Shaded

Okay, a few hours has passed since my earlier post and it’s time for me to call it a night. Naturally I couldn’t completely finish her in this amount of time, as it’s quite a tedious task creating a detailed CG character. But I came pretty far though. I more or less completed painting the…

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